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Player Update: I HAVE GRAVITON!

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Published: Apr 12, 06:58 AM by: Robert ~ Voidhawk

woohoo I now have Graviton Level 1. :) :)

This is a big step for me. This is the third time I have tried for Graviton. The first two ended in getting fleet crashed.

This time around, I was scanned 3x in the early stages of building my Solar Satellites.

Now that I have Graviton, I will go back to building mines and working on fleets. I still need another 2 levels of Ship Yard, and 1 more level of Hyperspace Engine. Those will wait a bit though… I want most of my Metal and Crystal mines at 24+.

UPDATE: If you wnt to find out how to get Graviton without being fleet crashed, check out the Free Bonus in the OGame Tips Strategy Guide

The only thing that Graviton requires is the 300,000 Energy. It doesn’t use any Metal, Crystal or Deuterium. This energy is only needed once to research Graviton. After that, you can go back to a normal energy level.

NOTE: Working with your alliance to fleet crash you AFTER you get the Graviton Research completed is a good way to harvest those solar sattelites and get a couple of 20% moon chances!

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OGame Tips Strategy Guide

  1. what makes ur fleets crash during Graviton?
    also, why did u need Solar Satellites?
    — jabagawee    Jul 29, 10:13 PM    #
  2. @jabagawee – I updated the above article with a link to fleet crashing.
    Eric    Jul 31, 08:23 AM    #
  3. thanx
    — jabagawee    Jul 31, 06:01 PM    #
  4. Graviton technology take a huge amount of energy to research. That is why Solar Satellites are needed
    — cyrus    Aug 1, 12:23 AM    #
  5. nothing makes your fleets crash during gravition tech. the problem lies in the fact that you need a lot of energy to research gravition tech and so the easiest way of doing that is by building solar sats in huge numbers. we’re talkaing about 3000+ depending on the temp of your planet and so all those satellites because a tasty target for fleet crashers.
    — Cesar    Aug 1, 08:54 PM    #
  6. What else (materialswise) does graviton require, other than 300K energy?


    — madscorpion    Nov 17, 06:27 AM    #
  7. it is stated it doesn’t use any other materials can you not read?


    — Jimmy    Dec 26, 11:39 PM    #
  8. how much does gravition cost level 1?


    — Leo    Feb 6, 03:49 PM    #
  9. Once you get the 300k energy to reserach it, do you have to maintain that afterwards? Or will you forever have use to it?


    — Dani    Feb 26, 09:43 PM    #
  10. well it does cost more than 300k energy…considering the solar sats require crystal and det to build (2k and 500 IIRC) so it does cost more


    — aba    Mar 3, 01:57 AM    #
  11. wow…..i knew what grav was the day i started…..it was sort of a goal to achieve…..i cnt believe u guys dont kno what it is or how its achieved. Its only the most sought after thing in all of ogame. and i cnt believe the Thread starter got it with such low points….its good for him. He got lucky its almost impossible to complete….especially without Nanite. Wanna tell us how u got it? building as many sats as u could day by day or saving all the rez and building them all in 1 shot? If day by day how many days and how many sats did u need? That info is helpful.


    — Nolan    Apr 12, 08:19 AM    #
  12. Clever players watch everyon’s ship score. When they see someone suddenly jump, they know it’s probably due to a gravitron shot. So it’s time to scan to crash.

    Nanite Level 4 will allow you to build the necessary sat’s in a day.


    — Brad    Apr 13, 02:10 AM    #
  13. i have grav tech and it took me awhile to get it but i never got fleet crushed its better to build up your def and then save the resources up and try to go for it all at once


    — Anthony    Apr 14, 07:42 PM    #
  14. how much (resource wise) does graviton take to research… except for the energy???


    — Twig    Apr 22, 07:24 AM    #
  15. graviton cost’s
    metal: 0
    crystal: 0
    deuterium: 0
    energy: 300,000


    — avast    Apr 23, 06:11 AM    #
  16. To give an idea of how much it is going to cost: I’m working on saving for graviton right now, and the solar satellites are going to cost about 15 million crystal and 4 mil deut.
    (plus a fleet of 800 lge cargos just to transport it all which is another 5 million crystal and metal each)

    I’d suggest get the nanite and shipyard up as high as possible to reduce chances of getting fleetcrashed. While building up resources fleetsave them constantly.

    Nanite 4 and shipyard 12 will let me build it in about 1 day, hopefully all will go well.


    — Dani    Apr 24, 01:08 AM    #
  17. how long did it take to research?


    — chris    Apr 24, 07:24 PM    #
  18. Quick question do you have to have solar sat. or can you build your energy level up till its over 300,000k energy? :P


    — Daniel    Apr 25, 03:30 PM    #
  19. It’s technically possible to not build solar satellites, but you’d need solar plant level 56 or something like that. Solar sats are just the cheapest way. I’d recommend using a combo of a high level solar plant, but mostly solar sats, b/c the less the solar sats, the less chance of fleetcrash.


    — Dani    Apr 25, 04:43 PM    #
  20. hmm, so how many solar sats. would it take?


    — Daniel    Apr 26, 02:04 PM    #
  21. I am just planning to make gravitons. so this is the plan:
    planet no.1 in the sistem is usualy 120+ degrees so you get 50 energy units per sat (that’s the max.). that makes it 6000 satelites. so you need 12M kristal and 3M deuterium for sats. also i plan to build shipyard lv. 10 and nanite lv. 3 (2 days sat. const.) or even lv. 4 (1 day). also the construction starts in the still relatively uninhabited galaxy so the risk is minimal. also my ally will send the fleet to crash the sats before they are done so the fleet reaches the destination upon end of sat. construction. the research itself lasts 1s.


    — Primal    Apr 29, 12:46 PM    #
  22. 1 sec he?....
    mmm….it will take a long time for my to get those
    13k cryst…
    i better concentrate on my mines/nanite/shipyard.
    otherwise i will get crached and it will be all for nothing…


    yourhell    May 17, 03:47 PM    #
  23. ummm…
    1 question,
    how long does the graviton take to research?
    with lvl 12 research lab? 1 day? 1 week?


    — Android 15    May 21, 03:33 PM    #
  24. Do you need the research lab lev 12 on the planet with the 300 000 energie or could i build the lab on my main planet


    — Dr.Method    Jun 12, 12:29 PM    #
  25. “ummm…
    1 question,
    how long does the graviton take to research?
    with lvl 12 research lab? 1 day? 1 week?”

    The base time a research takes is calculated by its metal and crystal cost. Since Graviton Technology costs 0 of both, it takes 0 seconds.

    “Do you need the research lab lev 12 on the planet with the 300 000 energie or could i build the lab on my main planet”

    The planet you wish to use for the research must satisfy all the requirements on its own (annoying, since the warmer planets have few fields). So, yes, the planet with 300,000 energy will also require the Research Lab level 12.


    — Arbron    Jun 30, 06:32 AM    #
  26. yo logre alcanzar el lvl 1 de graviton tan ansiado mi planeta esta en ubicacion 11 y con 8756 satelites solares y con la planta de enerhia solar en nivel 24 lo consegui ^^ a lo k si estuve sicoseado el k no decubrieran lo k tramaba ya k es mucho suculento cristal k dejas a disposicion y aparte de tener una solida defensa tengo la tec. de espionaje en lvl 10 lo k dificulta en algo k te descubran a la primera sondeada tus propositos.suerte a todos ^^)


    — luiggi    Jul 7, 01:23 AM    #
  27. android this may be a fault in the system, but i went on a ogame tools site and it said that graviton takes 1 second


    thecat    Jul 7, 06:31 PM    #
  28. to get graviton with fusion costs:Metal: 5.222.371.523.228.593
    Crystal: 2.088.948.609.291.437
    Deuterium: 1.044.474.304.645.718
    Energy: – Time: 1s
    with lvl 10 robotics and 60 nanite


    thecat    Jul 7, 06:37 PM    #
  29. the fastest way to prevent fleet crashing is to build up your shipyard levels very high until solar satelites take less then 10seconds to make. i woild recomend also that you have a nantie factory helping the shipyard. and do it like hours before an update. once you have built them all. then i personally would now get the most trustworthy person you know in ogame to attack your planet with solar satelites. Make shure you send you fleet away to a colony and also bring all the resources minutes before te attack happens. you would not want to deystroy your friends fleet. then send a recycler from another colny to recycle the goods.


    — bounty hunter    Jul 13, 12:27 PM    #
  30. can graviton lvl2 be researched? does it improve someting?


    — me    Jul 22, 03:47 AM    #
  31. the ogame tool site shows that u need 600k energy for it but does it work for someting (like destroying moon with better results) or is it useless?


    — me    Jul 22, 03:50 AM    #
  32. We are talking about 6000 sol. sattellites .It takes too much crystal. ffs

    How long take to research level 1 of Graviton? And if u have to have 300.000 energy after when the lvl 1 is completed – cause if u like to research lvl 2 ?


    — matej *Maribor*Slovenia*Europe    Aug 13, 10:27 AM    #
  33. Only 12M crystal, took me 4 days to raid from inactives and produce with my mines.

    Each graviton level takes 0 seconds, because the time is calculated by met/crys/deut costs, which all are 0.


    — Mark    Aug 19, 04:23 PM    #
  34. Ok. Thanks. But if i like to research graviton lvl 2, do i must have 300000 energy , or could i destroy 6000 sol. sattelites after lvl 1 is complete?!


    — matej *Maribor*Slovenia*Europe    Aug 20, 06:01 AM    #
  35. @ matej – no use for graviton above lvl 1


    — Cassa    Aug 21, 08:20 AM    #
  36. hi again.Thx for help. but i have another question.I have energz tec. lvl 11, and for 1 week now, i am making solar sat. for graviton. I have now 2300 of them, but it shows me only 70.000 energy, which is too low for 2300 s.s / 115000 if 1 of them gives u 50, whic is in describtion of solar satelites. What is wrong?? 6000 are big case, another 5k would kill me. hehe , thx in advice, bye from Slo, middle Europe. and play well guys


    — matej    Aug 22, 07:28 AM    #
  37. Meanwhile, i know, averithing is about temperqture on the planet.So sol. satelites gives on my planet (-6 to 34 degrees celzious) 28 each, so 1 need for research G lvl 1 10700 sol. satellites. BAD.

    Another question. Lvl 1 of G researceh immediatly, so if i crashes sol. satelites, can i build death star, cause requirement are just researched lvl 1 of G.And these research last, when i destroy sol. sattelites? thx again, i think thats preetz much everithing, what i dont know. bye ;)


    — matej *Maribor*Slovenia*Europe    Aug 22, 08:29 AM    #
  38. So there’s no reason to upgrade energy technology, graviton, hyperspace technology, ion tech, laser tech, or plasma tech above the levels needed to get the ships, defenses, and buildings they allow you to build, right? None of them have any other benefit?


    — Solomon    Aug 28, 01:30 AM    #
  39. for getting 300.000 ernergy you need(depends on temp°C) from 6000 till 12000solarsats. To get them all in just 9hours it is needed shipyard lvl 15,nanite lvl 5.
    up to 16mio cristal & 4mio deut. + cargos expences ~ 6000 of each metall and cristall.
    all in all 22mio cristal & 6mio metal 4mio deuterium,and thats is only the begining,it is needed some Deathstar too;p


    — Mantas    Aug 30, 05:48 PM    #
  40. Yah, I’m wondering about Solomon’s question but I doubt energy, ion, laser, plasma,or H-tech do any good after they are at levels 12, 5, 10, 7, and 7 because somebody would’ve mentioned it by now.


    — Meriadoc    Sep 3, 12:31 AM    #
  41. @ meriadoc

    .... i always answer ur stuff….. lolz anzyways, ,ur actually right. but they only help ur points.. lolz its a waste of res.

    but on takana ogame-calc it says that energy above 12 does something…. but its update 77 beta…. lolz mayebe in the future these things will benefit ur stuff…


    — thecat    Sep 29, 04:26 PM    #
  42. oh yea, with graviton i have an idea that can help u from being fleetcrashed. turn off ur sats until u have 300k worth of energy because if u have like 245k energy, even if ppl only see ur energy, they know ur after graviton. so turning off ur sats will sorta help ur fleets from being crashed… lolz 2 bad u cant fleetsave ur sats


    — thecat    Sep 29, 04:29 PM    #
  43. what you wanna do really if you are going for Graviton is to build your solar plant high enough so that the building alone can provide enough energy for your mines, then you can go for graviton because at least that way if you are half way to graviton and someone destroys your satellites then you will still have enough energy to run your mines, how many points do you think you can get graviton at??


    — mgshadowhunter    Oct 1, 05:52 AM    #
  44. Nobody has mentioned Fusion Reactors yet, dont they produce insane amounts of energy at later levels compared to solar plants?


    — ogame.org    Oct 3, 12:35 PM    #
  45. Yes, taking a huge chunk of Deuterium instead. Very unprofitable.


    — Remellion    Oct 14, 09:01 PM    #
  46. What kind of defence would you need for graviton?


    — Hellsword    Oct 15, 10:40 AM    #
  47. I have everithing except grav tec and i have about 1500 solar satelites so i’m not there yet but how much is a deathstar


    — wonder bread    Oct 18, 11:40 PM    #
  48. Chris:
    Graviton Tech level 1 takes NO TIME to research. Some people say 1 second, I say none.


    Daniel    Oct 22, 05:29 PM    #
  49. Graviton technology costs 300,000 energy only. It takes 0 seconds to research and gets you no points (you get 1 point for every 1k resource you spend). Because of this it would be a waste of time getting graviton tech level 2 as it has no benefit to you, gets 0 points and just wastes resources.


    — The Wicker Man    Oct 31, 11:30 AM    #
  50. I got graviton a few weeks ago. If anyone wants some extra advise, here’s what I did.

    Before I even started, I had a Nanite Level 4. To get the 300K energy I needed 8.3K solar satellites, which was about 17 million crystal and 4 million deuterium.

    With all of my planets’ mines around the 20s, I kept about 8 large cargos and shipped them to my main planet, and then used those resources in buildings or in research that I would cancel before completion (to ‘hide’ the resources). Once I got enough for a Nanite Level 1, I shipped all those resources to that planet and began construction on a Nanite. With 8 planets simultaneously building a nanite factory, I was effectively hiding 4 million crystal and 400K deut. With all of these building a level 1 nanite, I would let a couple finish, and then ship all the resources over there and began construction on some level 2 nanites.

    I repeated this until I was building a level 3 nanite, two level 2 nanites and five level 1 nanites. This = 6.5 million crystal. At the same time I was also researching Energy Level 13 which is about 3 million crystal.

    I then shipped ALL these resources back to my main and started building a level FIVE nanite factory (16M metal, 8M crystal, 800k deut). Now with all of these planets open again, I saved up resources again to build those nanites. Remember, I never actually completed building them, I just clicked build and then cancelled it two days later only to rebuild it. Once I had enough resources, I shipped everything to my main planet and built a bit of defense that would deter most players away.

    approx 12,000 rocket launchers
    30 plasma cannons
    50 Anti-ballistics
    a hundred or so of everything else.

    Then I built all 8000 satellites at once. It only took 23 hours to do. However, to combat my rapidly rising score which could alert others as to what I was doing, I dropped my three lowest field planets before each calculation (ogame calculates twice a day, so I dropped one and then two 12 hours later) My rank only jumped about 10 points each time which isn’t really that big of a jump (a high research tech can boost you this many).

    Now I have graviton 1 and 8000 solar satellites just chilling around my main planet, but no one in my alliance has enough firepower to fleet crash me (they’d need about 2000 battleships)


    — G    Nov 7, 03:50 PM    #
  51. just send a few ships with rapid fire on sats and they will work the sats down without killing many defences if any it may take a few trys but if u really want to get rid of the sats that is the way to do it


    — jamess999    Nov 26, 09:15 AM    #
  52. From my personal viewpoint, I think the best way to go for grav is to build all the sats in one go.

    Firstly, you don’t spend millions building up a huge defence. – I had no more than a couple hundred lasers and a few big guns.

    Second, because of the small defence, you can easily get the sats crashed and get 30% of the crystal back, which should allow you to queue up a deathstar right then and there.


    — MB    Dec 3, 01:18 AM    #
  53. Personal, I think the best way to go for grav is to build all the sats in one go.

    Firstly, you don’t spend millions building up a huge defence. – I had no more than a couple hundred lasers and a few big guns.

    Second, because of the small defence, you can easily get the sats crashed and get 30% of the crystal back, which should allow you to queue up a deathstar right then and there.


    — M D    Dec 3, 01:21 AM    #
  54. I once heard from a friend in game, that if the sats are set to 0%, and you get attacked, they dont get touched. Is that true? I think he wasn’t too sure about it, and I dont think that’s the case, otherwise everyone would have graviton, but just for my own sanity, someone please enlighten me. Thanks.


    — Roben    Dec 20, 01:34 PM    #
  55. im like a compete noob on this subject and nobody has actually said what grav does? What does it do?


    — Psychosquirrel    Dec 23, 09:07 AM    #
  56. “So there’s no reason to upgrade energy technology, graviton, hyperspace technology, ion tech, laser tech, or plasma tech above the levels needed to get the ships, defenses, and buildings they allow you to build, right?”

    No there is no practical benefit. At most you create safe points and inflate your score above your true power.

    This does not apply to Graviton as it yields no points since it costs no resources.

    “im like a compete noob on this subject and nobody has actually said what grav does? What does it do?”

    Graviton is a tech prerequisite for the biggest baddest ship in the game, the Deathstar.


    — Nerve    Jan 22, 01:59 PM    #
  57. i have been playing for about a year and i might go for it but i also do not know what graviton is all know is it is sought out by many people and it takes a lot of energy

    so once a gain i would like to know what graviton is


    burnout3    Jan 23, 08:08 AM    #
  58. my scenario:
    max temp = 14;
    Needed Sats: arround 13.000
    Costs: 26 Mil Crystal
    6.5 mil Deut
    Nanite: 5
    Shipyard: 12
    time: 21 hours and 40 minutes.
    And the chances of a fleetcrash are still big.
    So I am thinking of nanite 6 before proceeding with the sats…


    — BlueVD    Mar 10, 06:52 AM    #
  59. Also, the only fesable way to get graviton is by solar satelites. why?
    To get enough energy with solar plant would require a level 59 (you get 326.625 energy).
    but it costs 1.225.615.623.897 metal. You shure you can muster this much metal? =)


    — BlueVD    Mar 10, 06:58 AM    #
  60. ... one question… does getting storage cost fields? if so, would the terraformer be the only way to get that many?


    — Gaka    Mar 31, 11:17 PM    #
  61. A lot of people are forgetting good stratergies: Get a decent field plant (100+(i mean for the area)) in the top 3 planets. Then turn it into a a proper coloney – 18+ mines etc and use its res to build defenses. Then when you are ready you have a non-conspicous planet ready for the res to create the sats. If you plan ahead you can easyily reduce crashing chances.


    — NPSF3000    May 1, 03:00 PM    #
  62. the best way to get graviton is to get a planet in a disttant galaxy like 9 where no1 is about and then just keep shipping ur res there every so often

    this is what i have done b/c theres no way i can get enough re sto build 6000 sats in one go and if i did i’d end up spending it


    — joe    May 7, 01:57 PM    #
  63. is there every bored enough people that go for graviton lvl2 or 3?
    lol 600k, 1200k energy


    — Fat Question    May 10, 09:10 AM    #
  64. Once you start building your solar sats, (all in one go strategy) couldn’t you just go into vacation mode until they are completed?


    — Trevyr    May 24, 05:26 PM    #
  65. Scratch that strategy. I just realized that you can’t go into vacation mode while things are being built.


    — Trevyr    May 27, 01:02 PM    #
  66. did you actually ask them to recall and once ur done they can crash it to join more profits? lol


    — hi    Jun 4, 09:39 AM    #
  67. My future strategy of going for graviton is to build a colony in a nice, quiet corner in a particular galaxy, make it as powerful as the main planet, and then save up to build colonies around that planet for extra recourse. Not might be the fastest, but it sure beats a strategy that suicidally tells other players to “HEY I HAVE A BIG CHUNK IF SOLAR SATTS IN MY PLANET!! ALL UP FOR GRABS”. Well Not technically but if some HIGH RANKING player sees u, U dead. Beides, Nobody even talked about the cost of Deathstars.
    Metal:5,000,000
    Crystal:4,000,000(I think)
    Deut:2,000,000 (I think)
    Correct me when I m wrong.


    — Chicken    Aug 21, 07:12 AM    #
  68. hey question, once u get graviton on one planet, are u able to share it with another planet with IRN?


    — steves    Aug 21, 07:36 PM    #
  69. all of your research is always shared between planets anyway.


    — tony    Sep 4, 12:46 AM    #
  70. What happens if I destroy the planet on which graviton has been researched? Will the technology remain or I’ll lose it?


    — max    Sep 7, 09:27 PM    #
  71. I got graviton tech! :D

    —level 2 costs 900k energy.

    —level 1 takes 1s, not 0s. trust me. I read it with my own eyes.

    —Chicken is right about RIP costs, except it only costs 1,000,000 deut.

    —Once you have a research (any research) you keep it, even if the planet it was researched on gets deleted.


    — Trevyr    Oct 14, 08:53 PM    #
  72. OK I think that 1 thing SHOULD be mentioned. As of oGame’s latest update(I think it’s .78c, but it might have been .78b), the server updates MUCH more frequently, like 4 times and hour(just a guess) so dropping planets won’t help unless you have one that’s worth like 100k points.


    — Hobo I Ar    Feb 9, 10:47 PM    #
  73. Yeahhhh I got Graviton today and I almost have an RIP already its pretty cool :)

    im thinking of destroying some inactive moons…


    — Tibbs    Apr 9, 07:26 PM    #
  74. My future strategy of going for graviton is to build a colony in a nice, quiet corner in a particular galaxy, make it as powerful as the main planet, and then save up to build colonies around that planet for extra recourse. Not might be the fastest, but it sure beats a strategy that suicidally tells other players to “HEY I HAVE A BIG CHUNK IF SOLAR SATTS IN MY PLANET!! ALL UP FOR GRABS”. Well Not technically but if some HIGH RANKING player sees u, U dead. Beides, Nobody even talked about the cost of Deathstars.
    Metal:5,000,000
    Crystal:4,000,000(I think)
    Deut:2,000,000 (I think)
    Correct me when I m wrong.


    — Michu5    Feb 17, 01:32 PM    #
  75. in redesign unis (pretty much all of them) you can get up to +63 on sats

    thats ~9mil crystal ~2mil duet


    — redesign    Apr 30, 10:09 PM    #

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